Black bronze/raw

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Специальная страница для шаблонов, автоматически собирающих данные. Подробнее в статье Raw files.

temperature values unknown, used copper

also called shakudo or hepatizon depending on the proportions (some have no silver) got the name from black corinthian bronze, though these proportions are more like regular corinthian bronze/brass I just wanted the liver-colored one, dropped "corinthian" because it sounds too location/culture specific value of 11 is the weighted average value of 2copper/1silver/1gold components [INORGANIC:BLACK_BRONZE] [USE_MATERIAL_TEMPLATE:METAL_TEMPLATE] [STATE_NAME_ADJ:ALL_SOLID:black bronze] [STATE_NAME_ADJ:LIQUID:molten black bronze] [STATE_NAME_ADJ:GAS:boiling black bronze] [DISPLAY_COLOR:5:6:0] [BUILD_COLOR:5:6:0] [MATERIAL_VALUE:11] [SPEC_HEAT:385] [MELTING_POINT:11952] [BOILING_POINT:14611] [SOLID_DENSITY:8930] [LIQUID_DENSITY:8020] [MOLAR_MASS:63546] [IMPACT_YIELD:245000] [IMPACT_FRACTURE:770000] [IMPACT_STRAIN_AT_YIELD:175] [COMPRESSIVE_YIELD:245000] [COMPRESSIVE_FRACTURE:770000] [COMPRESSIVE_STRAIN_AT_YIELD:175] 140 [TENSILE_YIELD:70000] [TENSILE_FRACTURE:220000] [TENSILE_STRAIN_AT_YIELD:58] 120 [TORSION_YIELD:70000] [TORSION_FRACTURE:220000] [TORSION_STRAIN_AT_YIELD:145] [SHEAR_YIELD:70000] [SHEAR_FRACTURE:220000] [SHEAR_STRAIN_AT_YIELD:145] 48 [BENDING_YIELD:70000] [BENDING_FRACTURE:220000] [BENDING_STRAIN_AT_YIELD:58] [MAX_EDGE:10000] [ITEMS_HARD] [ITEMS_METAL] [ITEMS_BARRED] [ITEMS_SCALED]

[STATE_COLOR:ALL_SOLID:BLACK]