World token

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Токены миров используются генератором при создании каждого конкретного мира. Все параметры хранятся в файле world_gen.txt, расположенном в папке \data\init\. Вы можете изменить любой параметр из игры, в меню генерации мира, редактируя advanced parameters, или редактируя файл напрямую. Для получения информации о создании миров с особой географией посмотрите статью Advanced world generation.

World Token Index

Выберите токен, о котором вы хотите получить информацию, и попадете в соответствующий раздел документации Advanced world generation. Обратите внимание, что токены перечислены в том же порядке, в котором игра их сохраняет.

[WORLD_GEN]

[TITLE:EXAMPLE]
[CUSTOM_NAME:Realm of Cheese Engravings]
[SEED:31337]
[HISTORY_SEED:31337]
[NAME_SEED:31337]
[CREATURE_SEED:31337]
[DIM:257:257]
[EMBARK_POINTS:1274]
[END_YEAR:1050]
[BEAST_END_YEAR:300:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:1:400:800:800]
[RAINFALL:0:100:400:400]
[TEMPERATURE:25:75:400:400]
[DRAINAGE:0:100:400:400]
[VOLCANISM:0:100:400:400]
[SAVAGERY:0:100:400:400]
[ELEVATION_FREQUENCY:2:1:2:3:3:4]
[RAIN_FREQUENCY:3:1:1:1:1:1]
[DRAINAGE_FREQUENCY:4:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:5:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[POLE:NORTH_AND_OR_SOUTH]
[MINERAL_SCARCITY:2500]
[MEGABEAST_CAP:10]
[SEMIMEGABEAST_CAP:11]
[TITAN_NUMBER:33]
[TITAN_ATTACK_TRIGGER:80:10:100000]
[DEMON_NUMBER:52]
[NIGHT_TROLL_NUMBER:14]
[BOGEYMAN_NUMBER:14]
[VAMPIRE_NUMBER:14]
[WEREBEAST_NUMBER:14]
[SECRET_NUMBER:28]
[REGIONAL_INTERACTION_NUMBER:28]
[DISTURBANCE_INTERACTION_NUMBER:28]
[EVIL_CLOUD_NUMBER:14]
[EVIL_RAIN_NUMBER:14]
[NIGHT_CREATURE_NUMBER:52]
[GENERATE_DIVINE_MATERIALS:1]
[GOOD_SQ_COUNTS:100:1000:2000]
[EVIL_SQ_COUNTS:100:1000:2000]
[PEAK_NUMBER_MIN:1]
[PARTIAL_OCEAN_EDGE_MIN:1]
[COMPLETE_OCEAN_EDGE_MIN:1]
[VOLCANO_MIN:1]
[REGION_COUNTS:SWAMP:1:1:1]
[REGION_COUNTS:DESERT:1:1:1]
[REGION_COUNTS:FOREST:1:1:1]
[REGION_COUNTS:MOUNTAINS:1:1:1]
[REGION_COUNTS:OCEAN:1:1:1]
[REGION_COUNTS:GLACIER:1:1:1]
[REGION_COUNTS:TUNDRA:1:1:1]
[REGION_COUNTS:GRASSLAND:1:1:1]
[REGION_COUNTS:HILLS:1:1:1]
[EROSION_CYCLE_COUNT:50]
[RIVER_MINS:1:1]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:100]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:15]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:1]
[NON_MOUNTAIN_CAVE_MIN:1]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_TUNNEL:0]
[TOTAL_CIV_NUMBER:40]
[TOTAL_CIV_POPULATION:100000]
[SITE_CAP:100000]
[PLAYABLE_CIVILIZATION_REQUIRED:0]
[ELEVATION_RANGES:1:1:1]
[RAIN_RANGES:1:1:1]
[DRAINAGE_RANGES:1:1:1]
[SAVAGERY_RANGES:1:1:1]
[VOLCANISM_RANGES:1:1:1]

Также см. Редактирование файла параметров напрямую.