Версия игры/0.22.110.22a
Версия 0.22.110.22a вышла 21 октября 2006 года. Отдельной ссылки на скачивание для версии нет, поскольку в тот же день она была заменена версией 0.22.110.22b.
Комментарии Toady One
Исправил много ошибок; см. список изменений. Также есть новый Прегенерированный Мир на тот случай, если вы не хотите сидеть в (ещё более медленной) генерации мира. |
Новое
- added a material placeholder string for armor to distinguish generic leather armor from other armor.
- made towns use local materials.
- changed shirt and cloaks to armor types.
- added fingers and toes.
- added some extra text for ambiguous body parts.
- reworked inventories.
- added mouths.
- changed how latching on works.
- separated gloves/shoes.
- added left and right gloves.
- added left-handed copies of items to old saves.
- added inventory support for the new items and a wider range of bodies.
- added some new clothing items.
- allowed pants items to block less than the whole leg.
- allowed shoe/glove items to have variable lengths up the limb.
- homogenized the material tokens in the item raws.
- added layering properties to the item raws.
- added inventory layering.
- made civs choose their clothing types.
- made people use the item types associated to their civ in layers.
- made people layer based on local temperature.
- added rarity to clothings within entity definitions.
- added clothing and waterskin sales in town.
Исправления вылетов
- fixed crash bug related to price changes involving flour/leaf/drink prefs.
- fixed crash bug from pressing enter on empty inventories.
- fixed save/load/save/load crash in adventure mode.
Прочие исправления
- fixed value of skull totems.
- stopped bridging of fortifications.
- fixed problem with starting clothing being unwearable.
- fixed bug that stopped leather armor from being equipped.
- stopped locked/mechanism doors from blocking map square after their destruction.
- fixed a problem with mechanism doors not blocking off the map properly.
- fixed spacing problem with leggings and armor in the setup screen.
- stopped nobles from mandating unbuildable weapons and other items.
- fixed another problem with price scrolling.
- fixed a problem where unit types that died would come back as nobles.
- fixed a problem that caused diplomats and guild members to go crazy immediately when there were meeting problems.
- fixed a problem that was stopping cave river overflows.
- changed how world generation handles inventories.
- fixed another problem with unreasonable mandate items.
- fixed some problems with how body construction is handled.
- fixed problem with leather deficient races and clothing.
- cleaned up various problems with the new system.
- made severs cause inventory drops.