Version history
На этой странице представлена полная история версий Dwarf Fortress, начиная с самого первого общедоступного релиза 0.21.93.19a. Для подробностей смотрите страницу каждого отдельного релиза.
Dwarf Fortress v50
Версия | Дата | Описание |
---|---|---|
50.08 | 2023-05-02 |
New stuff XML export is back in legends mode.
|
50.07 | 2023-02-07 |
New stuff XML export is back in legends mode.
|
50.06 | 2023-02-07 | Re-introduced arena mode. |
50.05 | 2023-01-05 | Bugfixes and optimizations |
50.04 | 2022-12-22 | Classic release: released the free Classic version on bay12games.com, and enabled classic mode in the Premium version. Added ability to advance time by one frame, and assign everyone to a burrow. |
50.03 | 2022-12-12 | Premium-only bugfixes. Improved UX for selecting building materials. |
50.02 | 2022-12-08 | Premium-only bugfixes |
50.01 | 2022-12-06 | Premium release: launched the paid Premium version on Steam and itch.io. Introduced graphics, full mouse support, a new user interface, tutorials, and new music and sound effects. A number of features from v0.47 were lost in 50.01 (see Missing features). |
Dwarf Fortress v0.47
Версия | Дата | Описание |
---|---|---|
0.47.05 | 2021-01-28 | Исправление багов |
0.47.04 | 2020-02-29 | Исправление багов |
0.47.03 | 2020-02-16 | Исправление багов |
0.47.02 | 2020-02-06 | Исправление багов |
0.47.01 | 2020-01-29 | Release: introduced creation of guildhalls and temples. Introduced traitors and villains. |
Dwarf Fortress v0.44
Версия | Дата | Описание |
---|---|---|
0.44.12 | 2018-06-23 | Хотфикс; |
0.44.11 | 2018-06-23 | Civilizations create nearby sites and associate them with your fortress, can request/send workers, long-term memories can lead to personality changes |
0.44.10 | 2018-05-05 | Dwarves now have short-term and long-term memories of emotional events, Adventurer mode log improved |
0.44.09 | 2018-04-01 | Хотфикс; |
0.44.08 | 2018-03-29 | Исправление багов; |
0.44.07 | 2018-03-12 | Хотфикс; |
0.44.06 | 2018-03-09 | Raids can pillage/raze sites and demand tribute, will gain skills (e.g. military tactics) during missions |
0.44.05 | 2018-01-14 | Хотфикс; |
0.44.04 | 2018-01-10 | Исправление багов; |
0.44.03 | 2017-12-25 | Исправление багов; |
0.44.02 | 2017-11-23 | Хотфикс; |
0.44.01 | 2017-11-22 | Release; can now send raids to other sites, build museums using pedestals and display cases, artifacts created during worldgen, civilizations can send spies to gather information on artifacts |
Dwarf Fortress v0.43
Версия | Дата | Описание |
---|---|---|
0.43.05 | 2016-06-20 | 64-bit support, bugfixes |
0.43.04 | 2016-06-20 | Исправление багов; |
0.43.03 | 2016-05-22 | Исправление багов; |
0.43.02 | 2016-05-11 | Хотфикс; |
0.43.01 | 2016-05-09 | Release; Adventurers can create sites, make stone axes, fell trees, perform carpentry, and construct buildings; Fortress mode work orders can now specify start conditions, restart frequencies, and how many workshops can be used |
Dwarf Fortress v0.42
Версия | Дата | Описание |
---|---|---|
0.42.06 | 2016-02-10 | Can specify exact materials for jobs, make specific crafts, apply specific decorations, and even customize the details of art images; Adventurers can now do bone carving, complete with custom images |
0.42.05 | 2016-01-17 | Reputations for hunters and protection from bandits |
0.42.04 | 2015-12-26 | More varieties of animal people and giant animals, Vampire purges during worldgen, bugfixes |
0.42.03 | 2015-12-12 | Исправление багов; |
0.42.02 | 2015-12-05 | Исправление багов; |
0.42.01 | 2015-12-01 | Release; introduced taverns, temples, and libraries, added new musical instruments and performance skills, introduced needs to replace dwarves going On Break, added visitors who can petition for fortress membership, scholars and historians can write books and spread knowledge, and drinking alcohol actually causes inebriation (and eventually fatal alcohol poisoning) |
Dwarf Fortress v0.40
Версия | Дата | Описание |
---|---|---|
0.40.24 | 2015-01-07 | Исправление багов; Misc. bugfixes; allowing 1x1 forts |
0.40.23 | 2014-12-24 | Исправление багов; Fixed farming job cancellations, armies camping forever, typos, and channeling bug |
0.40.22 | 2014-12-21 | Исправление багов; Fixed multi-item jobs and toggle marker tweak |
0.40.21 | 2014-12-19 | Хотфикс; Fixed a crash bug and other issues |
0.40.20 | 2014-12-18 | Job priorities rewrite; vein and cluster automining |
0.40.19 | 2014-11-26 | Gelding and related profession/skill/etc |
0.40.18 | 2014-11-20 | Хотфикс; Fixed a smelting issue on Windows |
0.40.17 | 2014-11-19 | Исправление багов; |
0.40.16 | 2014-11-12 | Исправление багов; |
0.40.15 | 2014-11-05 | Исправление багов; |
0.40.14 | 2014-10-25 | Thought/emotion rewrite, stopped site invaders from always winning |
0.40.13 | 2014-09-17 | Исправление багов; |
0.40.12 | 2014-09-10 | Исправление багов; |
0.40.11 | 2014-09-03 | Исправление багов; |
0.40.10 | 2014-08-24 | Исправление багов; |
0.40.09 | 2014-08-17 | Исправление багов; Misc. bugfixes |
0.40.08 | 2014-08-11 | Хотфикс; Fixed a crash bug and issues with constructions |
0.40.07 | 2014-08-10 | Исправление багов; AI and invasion fixes |
0.40.06 | 2014-08-03 | Исправление багов; stack bugfixes. |
0.40.05 | 2014-07-27 | Исправление багов; fixed large world slowdown, decreased rampant tree growth, many old and new bugfixes. |
0.40.04 | 2014-07-20 | Исправление багов; several crash fixes, made saplings grow properly. |
0.40.03 | 2014-07-13 | Исправление багов; broke save game compatibility again due to more save corruption, several crash fixes. |
0.40.02 | 2014-07-10 | Исправление багов; broke save game compatibility due to save corruption, several crash fixes. |
0.40.01 | 2014-07-07 | Release; Introduced world generation running in the background while fortresses and adventurers progress, un-retiring of fortresses, multiple tile trees, climbing & jumping, and more. |
Dwarf Fortress v0.34
In a devlog entry for 2011-01-30, Threetoe announced plans for a series of nine numbered releases ("Short-term Goals" on the dev page) to finish off the long-planned "caravan" development arc. Release 1, improving towns and introducing markets, along with a variety of supernatural creature types, was predicted to have a version number of 0.33 or 0.34 and was released on Valentine's Day 2012 as version 0.34.01.
Версия | Дата | Описание |
---|---|---|
0.34.11 | 2012-06-04 | Исправление багов |
0.34.10 | 2012-05-21 | Исправление багов |
0.34.09 | 2012-05-17 | Исправление багов |
0.34.08 | 2012-05-14 | Hauling overhaul - minecarts and wheelbarrows, more accurate projectiles, reduced mining yields, advanced stockpile/workshop links |
0.34.07 | 2012-03-30 | Исправление багов |
0.34.06 | 2012-03-23 | Updates to animal training (dungeon master removed, having been nonfunctional since 0.31.01), return of good/evil trees and shrubs |
0.34.05 | 2012-03-06 | Исправление багов |
0.34.04 | 2012-02-29 | Хотфикс |
0.34.03 | 2012-02-28 | Исправление багов |
0.34.02 | 2012-02-18 | Исправление багов; broke save compatibility due to save corruption, numerous fixes for old issues |
0.34.01 | 2012-02-14 | Introduction of human cities (shops, marketplaces, sewers, dungeons) and tombs, addition of interactions (necromancers, werebeasts, vampires, etc.), historical migrants, truly evil regions, updated justice system, |
Dwarf Fortress v0.31
Версия | Дата | Описание |
---|---|---|
0.31.25 | 2011-03-28 | Хотфикс -- Final update of version 0.31. |
0.31.24 | 2011-03-27 | Хотфикс |
0.31.23 | 2011-03-26 | Хотфикс |
0.31.22 | 2011-03-24 | Исправление багов |
0.31.21 | 2011-03-06 | Исправление багов |
0.31.20 | 2011-03-06 | Хотфикс |
0.31.19 | 2011-02-16 | Worldgen starvation, usually wiping out kobolds; grazing; ceramics; jugs, pots, nest boxes, beehives (and bees); site finder changes. Last major 0.31 release, and the (unnumbered) beginning of the caravan arc series. |
0.31.18 | 2010-11-16 | Хотфикс |
0.31.17 | 2010-11-11 | Bandits, Night Creatures, Bogeyman, Adventure mode improvements, combat aiming, castles |
0.31.16 | 2010-10-04 | Хотфикс |
0.31.15 | 2010-10-03 | Исправление багов |
0.31.14 | 2010-09-23 | Хотфикс |
0.31.13 | 2010-09-15 | Entity populations, sprawl, river density tweaking, TrueType font support |
0.31.12 | 2010-07-25 | Хотфикс |
0.31.11 | 2010-07-23 | Art of deities |
0.31.10 | 2010-07-11 | Хотфикс |
0.31.09 | 2010-07-10 | Adventure mode knapping and butchery, combat improvements |
0.31.08 | 2010-06-19 | Хотфикс |
0.31.07 | 2010-06-19 | Исправление багов |
0.31.06 | 2010-06-09 | Исправление багов |
0.31.05 | 2010-06-04 | Исправление багов |
0.31.04 | 2010-05-16 | Merge with the 40d19 branch |
0.31.03 | 2010-04-12 | Ability to create undead in arena |
0.31.02 | 2010-04-08 | Исправление багов |
0.31.01 | 2010-04-01 | Overhaul of many aspects of the game, first 2010 release |
3D версии (до 2010)
Branch: 0.28.181.40d2 thru 0.28.181.40d19: OpenGL optimizations, macros, zooming
Версия | Дата | Описание |
---|---|---|
0.28.181.40d | 2008-09-06 | Исправление багов; Cat bug introduced |
0.28.181.40c | 2008-08-21 | Хотфикс, partial print now allows specifying a frame count |
0.28.181.40b | 2008-08-20 | Partial print, windowed/fullscreen gridsizes |
0.28.181.40a | 2008-08-18 | Embark profiles added, notes extended to embark map, customizable forbid orders added (used ammunition, dead creatures' possessions, etc.), and dwarves now try to store items in partially-filled containers instead of empty ones |
0.28.181.39f | 2008-08-09 | Custom grid sizes added |
0.28.181.39e | 2008-07-23 | Хотфикс |
0.28.181.39d | 2008-07-23 | Added Site finder, can display hidden map features when choosing a site, Note support implemented, and worldgen presets added |
0.28.181.39c | 2008-07-16 | Хотфикс |
0.28.181.39b | 2008-07-14 | Хотфикс; trees in Elven forest retreats no longer have names |
0.28.181.39a | 2008-07-13 | Lots of worldgen changes, including ethics (leading to wars and conquered sites), dynamic era naming, worldgen roads/bridges/tunnels, megabeasts being killed during worldgen, megabeasts being undead; cats and trained animals are now named on adoption, human weapon stores stock more stuff (including ammo), placing constructions now destroys engravings, and flying creatures no longer give birth in mid-air |
0.27.176.38c | 2008-02-24 | Исправление багов |
0.27.176.38b | 2008-02-23 | First Macintosh-compatible release; Dwarves no longer carry their artifacts around, booze food no longer melts, worlds can now have custom sizes |
0.27.176.38a | 2008-02-15 | Magma pipes now refill, ZERO_RENT and BABY_CHILD_CAP init.txt options were added, strange moods no longer convert workshops, metal crossbows now made by weaponsmiths instead of bowyers, dwarves chat and make friends/grudges and get married, unhappy thoughts from masterpiece destruction are now reduced based on the number of masterpieces the dwarf has made, and plants can now drown in deep water |
0.27.173.38a | 2008-02-04 | Spheres added, lots of new entity tags, numerous worldgen improvements, religions implemented, undead ruins removed |
0.27.169.33g | 2007-12-21 | Mud no longer dries up during winter, occupied cages are named according to their contents, brand new "Bring to depot" interface, strange moods no longer require glass until you actually make some |
0.27.169.33f | 2007-12-14 | Исправление багов; mud and blood no longer spread, auto-forbid fired ammunition, donkey/horse foals are now named properly, graphics sets can now use custom tiles for appointed nobles, and flux stones now have a value of 2 again. |
0.27.169.33e | 2007-12-08 | Исправление багов; in particular, nobles no longer order themselves to be punished for failed mandates, donkeys can now breed, most types of vermin no longer have bones, and most types of fish no longer have lungs or throats |
0.27.169.33d | 2007-11-30 | Исправление багов |
0.27.169.33c | 2007-11-23 | Animals screen now labels war dogs and hunting dogs correctly, sliver barbs now have seeds, and process priority can now be configured in init.txt |
0.27.169.33b | 2007-11-16 | Carp and other fish no longer gain swimming skill (making them slightly less dangerous), and various ore types now properly show up as '*' when mined. |
0.27.169.33a | 2007-11-01 | added wooden blocks, renamed aluminum ore to "native aluminum", mountain gnomes and dark gnomes no longer butcherable |
0.27.169.32a | 2007-10-29 | The very first fully 3D version |
2D версии
Версия | Дата | Описание |
---|---|---|
0.23.130.23a | 2007-01-18 | Хотфикс - Final version |
0.23.125.23b | 2007-01-16 | Хотфикс |
0.23.125.23a | 2007-01-16 | Temperature support was further improved, population/FPS caps were added, coffins could now be restricted to only dwarves or only pets, and animals could now be marked for slaughter from their v-p screen. Spirits of fire also got a lot hotter. For some reason, horses are now made of iron. |
0.22.123.23a | 2006-12-21 | Хотфикс |
0.22.123.23a | 2006-12-21 | More workshop orders were added - auto collect webs, auto slaughter, auto butcher, auto tan; male cows are now called bulls, and whips can no longer get stuck in opponents |
0.22.121.23b | 2006-12-16 | The ability to disable temperature and weather were added (to boost FPS) |
0.22.121.23a | 2006-12-14 | Bins could now be made from metal, and the embark screen now described your biome and listed what civilizations were nearby |
0.22.120.23b | 2006-12-10 | Improved temperature support was added |
0.22.120.23a | 2006-11-23 | The ability to use custom graphics sets was added |
0.22.110.23c | 2006-11-17 | Хотфикс |
0.22.110.23b | 2006-11-15 | Хотфикс |
0.22.110.23a | 2006-11-14 [1] | Dyes and dyeing were implemented, allowed sewing cloth/leather images into goods, as well as more detailed art (historical figures and events, special shapes); standing orders now allowed auto collecting webs and only using dyed cloth |
0.22.110.22f | 2006-11-03 | Исправление багов; additionally, butterflies, fireflies, and dragonflies can no longer be kept as pets. Boatmurdered began in this version. |
0.22.110.22e | 2006-10-29 | Хотфикс |
0.22.110.22d | 2006-10-29 | Хотфикс |
0.22.110.22c | 2006-10-29 | Custom stockpiles were added (previously, there were only 16 basic stockpile types; things like potash would be stored with your metal bars and you could not force seeds to be kept near the farm). |
0.22.110.22b | 2006-10-21 | Хотфикс |
0.22.110.22a | 2006-10-21 | Inventory system changes (most notably, gloves and boots were split into two items (left & right for gloves)) |
0.22.107.21a | 2006-10-02 | Various changes to adventurer mode - guards and families, plus "." as a wait key |
0.21.105.21a | 2006-09-25 | Хотфикс |
0.21.104.21c | 2006-09-25 | Making potash no longer required making ashes into lye first. |
0.21.104.21b | 2006-09-16 | Workshop profiles were added, along with showing genders on the Animal status screen |
0.21.104.21a | 2006-09-08 | Designating with the mouse was added |
0.21.104.19d | 2006-09-02 | Исправление багов |
0.21.104.19c | 2006-09-02 | The ability to hide engravings was added, announcement consolidation (x15), seasonal blood cleanup was temporarily added (and would remain until version 0.31) |
0.21.104.19b | 2006-08-27 | Исправление багов |
0.21.104.19a | 2006-08-27 | The ability to "chasm" items was added (complete with attacks from chasm creatures as a result), as well as butchering cats |
0.21.102.19a | 2006-08-24 | Dwarves could now have custom nicknames and professions, fullscreen could be toggled, starting animals would have mixed genders, horses could breed |
0.21.101.19d | 2006-08-21 | Исправление багов |
0.21.101.19c | 2006-08-20 | Исправление багов |
0.21.101.19b | 2006-08-20 | Исправление багов |
0.21.101.19a | 2006-08-19 | Adventurers could now have custom first names |
0.21.100.19a | 2006-08-16 | Gender symbol was added to unit views, config options for disabling sound and the intro movie, command-line world generation, ability to export local map |
0.21.95.19c | 2006-08-14 | Farm plot fertilization could be controlled directly |
0.21.95.19b | 2006-08-13 | Исправление багов |
0.21.95.19a | 2006-08-12 | Исправление багов |
0.21.93.19c | 2006-08-10 | Исправление багов |
0.21.93.19b | 2006-08-10 | Исправление багов |
0.21.93.19a | 2006-08-08 | Initial public release |