Версия игры/51.01

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История версий
(полная история версий)
v50v0.40v0.34v0.31v0.28v0.23

Версия 51.01 обновлялась с 17 апреля 2024 года по 22 января 2025 года и существовала только как бета-ветка тестирования режима приключений. Многие вещи, которые были применимы не только к режиму приключений, также попадали в обновления 50.xx, выходившие параллельно бета-ветке. Обновления ветки были доступны только в Steam.

Данная статья помечена как не оконченная.
Вы можете прочитать эту статью на английском или помочь проекту её переводом.

Бета 11

Версия 51.01-beta11 вышла 17 апреля 2024 года.

Комментарии разработчика

It’s time to venture outside your fortress!

The beta for Adventure Mode is now live on Steam. Create a character and freely roam the rich simulated world you have made a home in during your Fortress Mode save or start fresh in a newly generated world.

If you already own Dwarf Fortress on Steam, you will be able to play the beta. To access the beta, right click Dwarf Fortress in your Steam library -> Properties -> Betas -> dropdown list and select "beta - Public beta branch”. No password needed. Steam should automatically begin downloading the beta!

There’s also the whole new original soundtrack out now, with an hour of music from good old Dabu and Simon Swerwer, together again. You can even get a 10% discount on it and the other OST, if you already own the base game. The soundtrack is also available on Bandcamp, Spotify, Youtube and Apple Music!

Note that although you will hear versions of these songs in the game, the dynamic music system Adventure Mode uses means that the OST is the only way to reliably hear these exact compositions, as ‘baked’ by the composers.

Keep in mind this is very much a beta and still in active development. There are features from Classic Adventure Mode and planned new features that have not made their way to the Steam version yet. We will be updating the beta frequently with hotfixes, new menus, audio and art as well as fixing the inevitable bugs. Please send in your reports.

Want to discuss the beta and all your Adventure Mode trials and tribulations? Join us on the df-adventure channel on the Kitfox Discord!

FAQ
How do I report bugs?
Please report bugs using the normal methods at https://dwarffortressbugtracker.com/

What’s the difference between Easy mode and Demigod mode?
Easy mode, which is available now in the beta gives you more skill points in character creation to make your party stronger. Demigod mode, which is still in progress and not in the beta right now will add tutorialization and worldbuilding.

What about my save files?
Old save files are compatible and you shouldn't lose anything.

Will the new portraits be in Fortress Mode?
They aren’t in right now, but they will be soon!

Will the new music from the Adventure Mode soundtrack appear in Fortress Mode? What about ambience?
New ambiance and music will not be in Fortress mode for now. Hopefully someday!

Where can I get more info about what's in and what's missing from Classic Adventure Mode?
Tarn and Zach are preparing a devlog for the Bay 12 blog, so keep an eye out over there if you’re interested in diving into the rich underbelly of details.
Edit: Devlog is now available

Happy Adventuring!

— комментарий в Steam

Новое

  • Adventurer mode is now playable, though missing several features at this state.
  • New soundtrack and audio.
  • Fixed region map scrolling crash.
  • Crash fix related to multithreading.
  • Portrait graphics (included in 50.13).

Бета 12

Версия 51.01-beta12 вышла 18 апреля 2024 года.

Комментарии разработчика

Hey Urists!

Alexandra here with a post-Adventure Mode beta launch update. We hope you’re enjoying all the mischief and mayhem that the beta has to offer. Some of the stories you’ve been sharing have been hilarious and thought-provoking to say the least. This story about stealing a shield gone wrong made me laugh a lot.

— комментарий в Steam

Основные исправления

  • Fixed region map scrolling crash
  • Crash fix related to multithreading

Бета 13

Версия 51.01-beta13 вышла 22 апреля 2024 года.

Комментарии разработчика

Hey Urists!

Alexandra is off today so you have to make do with me, Tanya. But I'll be brief.

As many of you probably already noticed, beta13 went live yesterday afternoon with these fixes:

— комментарий в Steam

Новое

  • right click menu has option to move more than one tile
  • npc sheets no longer give away their names unless you know them

Основные исправления

  • cleaned up an intermittent crash from playing multiple adventure worlds
  • fixed crash from some old adventurers

Прочие изменения/исправления

  • stopped lockpicking menu from popping up until that's ready
  • fixed cave adaptation
  • optimization for loading speed with regards to flow events
  • restricted some actions like bookkeeping from happening outside fort mode
  • centered display of some wide-bodied creatures (some bears, anaconda, python, some animal people

Бета 14

Версия 51.01-beta14 вышла 5 июня 2024 года.

Комментарии разработчика

Hey Urists!

We are back with another Adventure Mode beta patch with the biggest addition being the bartering menus (pictured below). Tarn has also gone in and cleaned up the towns so that stuff is properly displayed on tables instead of being all over the floor.

— комментарий в Steam

Новое

  • Added the trade/barter/demand conversation menu
  • Sites without tables in their stockpile get emergency tables for their shops for now
  • Printed tabletop items on tables, and stopped many other building items from printing on top of creatures
  • Sound off init option should work in adventure mode now
  • Adventurers are no longer unaware of their own name
  • Adventurers should no longer be sprinting/walking/etc forever when retired into a fort
  • Fixes that linux crash on the trainer menu again
  • Makes liquids/powders not spill out of containers on unretire

Бета 15

Версия 51.01-beta15 вышла 17 июня 2024 года.

Комментарии разработчика

Happy summer, Urists!

It's been a few weeks since we've updated, so here we are with some progress. For context, Tarn is figuring out the details of a fairly major life change right now (moving to a new country), but the worst of the documentation is behind him, and Adventure Mode is humming along.

Today we put up an Adventure Mode patch (on the beta branch, no password needed) with:

  • Abilities menu! Raise the dead if you learn the secrets, pet animals, spit, breathe fire and use other special powers in mods or as an arena-controlled creature/undead
  • Left click to move to distant tiles
  • Interaction-given syndrome tracking/timing improved
  • NPCs should run and sleep again
Finally, if you're looking for new ideas for fun to have in Adventure Mode, this reddit thread is pure gold. Bards, beastmen, and cults oh my!

We'll be back with more patches as soon as we can!

P.S.
If you were curious what Tarn was consulting on, Kitfox announced Streets of Fortuna last weekend, and continues to answer questions about that. But that's the last we'll mention it until there's more concrete news. Thanks to those who watched the PC Gaming Showcase!

— комментарий в Steam

Новое

  • Abilities menu! Raise the dead if you learn the secrets, pet animals, spit, breathe fire and use other special powers in mods or as an arena-controlled creature/undead
  • Left click to move to distant tiles
  • Interaction-given syndrome tracking/timing improved
  • NPCs should run and sleep again

Бета 18

Версия 51.01-beta18 вышла 26 июня 2024 года.

Комментарии разработчика

Urists, get ready to eat meat.

Butchering went live in the Adventure Mode beta today, so survival should be more feasible for more kinds of adventurers.

There's a few small fixes in there too but the only other remarkable change to note is Crafting is also available -- but as in the days of yore, crafting is just about knapping stones, making wooden axes, and carving bone jewelry or figurines. If you want other crafting options, we welcome you to try mods! Within moments, I'm sure, Steam Workshop will have various new crafting ideas to explore.

We'll be back with more fixes and features as soon as we can!

— комментарий в Steam

Новое

Бета 19

Версия 51.01-beta19 вышла 17 июля 2024 года.

Комментарии разработчика

Hey Urists!

Work on Adventure Mode continues on with two updates of note that we've just patched in: Composing and the wrestling button. Characters in Adventure Mode can already perform to increase their reputation with other characters and maybe even get a free drink at the tavern. But with composing, your character will be able to write their own music, poetry and dances! Wrestling is already in Adventure Mode, but now that the button works, you'll be able to open the wrestling menu directly instead of going through the attack menu.

— комментарий в Steam

Новое

  • Composing poems, music, dances, and writing things down is back in
  • Wrestle button now handles wrestling
  • Encumbrance is visible in inventory screen and there are a few alert levels for being over-encumbered
  • Speed is visible in the movement options
  • Indicators for ongoing movement, attacks, and dodges during player's turn in combat

Основные исправления

  • Throwing/shooting crash fixed
  • Fixed input/display issues in kitchen menu
  • Handled several issues with gifting pets
  • Certain goblin torsos weren't being displayed

Бета 20

Версия 51.01-beta20 вышла 14 августа 2024 года.

Комментарии разработчика

Hello Urists!

We are back with another patch for Adventure Mode! The most notable update this time is the quest log and information screen which will help with keeping track of all the events in-game. We also have tons of new sprites for flowers, fruits and leaves for the over 180 different plant and tree species. And finally, we have baby sprites for dwarves! No more confusion about whether red-clothed adult dwarves are actually children.

Tarn has been busy with an international move but things should be settling soon and the patches should appear more frequently. Thank you for your patience through these major life events on the dev team! We’ve also created a new FAQ, specifically addressing the most common comments and questions we’ve been seeing on Steam. We’ve done a few of these community FAQs in the past but this one will be focused on Adventure Mode development and how things work behind the scenes.

— комментарий в Steam

Новое

New graphics and fortress mode changes from this patch were included in 50.14.

  • Quest log and information screen in adventure mode
  • Child and baby pictures for dwarves
  • Many new fruit, flower, leaf pictures
  • Updated dwarf clothing images

Основные исправления

  • Made good/bad thoughts about tombs work
  • Fixed error with experiment portrait mandibles

Бета 21

Версия 51.01-beta21 вышла 28 августа 2024 года.

Комментарии разработчика

Hey Urists,

Beta 21 of Adventure Mode is now live. You are now able to fully customise the personality of your adventurers in character creation. Travel in style (and destruction) with minecarts and all the features that come with riding a minecart. Well in towns are also usable now. You can raise and lower well buckets and fill your waterskin which is super helpful in human villages and towns since they always have wells, if they aren’t frozen.

— комментарий в Steam

Новое

  • Your adventurer can u ride and push minecarts, use levers, bash down locked doors and hatches, topple statues
  • You can now use wells in towns
  • Adventure music plays based on context
  • Full personality customization available in adventurer mode character creation

Основные исправления

  • A few Linux audio crashes fixed

Бета 22

Версия 51.01-beta22 вышла 4 сентября 2024 года.

Комментарии разработчика

Hey Urists,

We have another patch this week including a hotfix for the crashes that were happening with the beta 21 update. This issue was related to the audio engine crashing, thanks to everyone who reported the issue. Also in this update is the ability to assume different identities in Adventure Mode, palettized equipment for all the units who have dynamic portraits as well as baby sprites for humans, elves, goblins and kobolds. You should be seeing a lot of these new graphics over in Fortress Mode in a future patch very soon.

— комментарий в Steam

Новое

  • Visible soldiers/groups on world map in adventure mode
  • Adventure mode sound indicators in unseen areas
  • Ability to assume identity in adventure mode
  • Can view wounds in dwarf mode arena without diagnosis
  • Palettized unit graphics (included in 50.14)

Основные исправления

  • Fix for recent audio crash

Бета 23

Версия 51.01-beta23 вышла 30 сентября 2024 года.

Комментарии разработчика

комментарий в Steam

Новое

  • Update to bin/barrel container graphics so they show their contents in more detail (included in 50.15)
  • Added tracking symbols (K for now)
  • Added classic glyphs (still need to work on screen layout)
  • Better respected caste population ratios
  • Added more information to crash logs

Основные исправления

  • Audio crash fixed
  • Fixed Linux crash-on-exit
  • Fixed command line world generation

Бета 24

Версия 51.01-beta24 вышла 23 октября 2024 года.

Комментарии разработчика

Hey Urists,

Beta 24 is now live and includes the beginnings of a tutorial and audio on chargen and in the log screen. There's also a few crash fixes regarding creature variations and threading behaviour thanks to Putnam and some fixes to the audio. There's only a few little things left to clear up before Adventure Mode is ready, and one big thing (the tutorial), and then we'll be able to turn our attention back to the underlying simulation, which will generally improve both Fortress and Adventure modes.

— комментарий в Steam

Новое

  • Started adding Adventurer mode tutorial (camera, movement, menu options, popups for many menus)
  • Menu sounds during character creation and the adventure log
  • Can click on portrait for status

Основные исправления

  • Hive no longer looks like clothing
  • Improved river and campfire audio loops
  • Fixed modding crash involving creature variations
  • Made threading more stable
  • Made string display more compatible with fan translations

Бета 25

Версия 51.01-beta25 вышла 24 октября 2024 года.

Основные исправления

  • Fixed crash involving river audio polling

Бета 26

Версия 51.01-beta26 вышла 27 ноября 2024 года.

Комментарии разработчика

Hey Urists,

We have a large Adventure Mode beta patch today, including the introduction of "Chosen Mode" which gives you access to 'divine quests' from the gods. It's designed to give more guidance to players looking for a more traditional RPG experience. It's not complete yet, and this with the tutorial are the only things left to work on before we can release Adventure Mode out of beta!

To access Chosen Mode you will need to build a new world, and it should be at least 100 years old, but the god stuff kicks in right after the tutorial if you have selected Chosen Mode. Almost all 100+ year old worlds support it, but it requires the correct configuration of temples etc. so occasionally it doesn't work, we don't yet have a fall back position for that quite yet. If you un-check the tutorial on the start screen, it'll still do the Chosen stuff immediately when you start. But it's just a 'quest' to go speak to a priest in a nearby temple, and it gives you a compass to the priest. We need to do more with ensuring that players can make it to the temple. Some helping popups from the god and fixes to being stuck in castles and unable to travel will be coming as well. We are trying to catch all the cases to make it more friendly.

Players who are a bit more used to things should be able to go through the whole cycle now, and have some reasonably hard though somewhat one-note dungeons to go through with their parties. The god/temple stuff is ultimately pretty simple, but we'll have a chance to hone it through December now.

— комментарий в Steam

Новое

  • Added some mythical dungeons, materials, and related temple quests
  • Added a few magical items
  • Added initial god quest for chosen mode
  • Added mythical healing substances in mythical sites
  • Added messages for healing effects
  • Chosen/hero get bonus reputation for the purpose of gaining followers
  • Environmental display in top right (weather, light, temp, etc.)
  • Quest journal outline on right side of main screen
  • Vampire blood sense markers
  • Memory map
  • Stealth vision cones
  • Goblin/kobold glowing eyes in the dark
  • Added liquid/ramp arrow toggles to adv mode
  • Announced when somebody pushes past you and cancels your action
  • Added shared items to wrestling interface so you can struggle for possession without using inventory screen
  • Added buttons so ramps can be used with hatches

Основные исправления

  • Made people stop moving when you talk to them (if they aren't fighting)
  • Fixed audio for snow/mud footsteps
  • Separated adv/fort volume settings
  • Fixed jump tooltip
  • Stopped adventurers from starting in pits if other sites are available
  • Stopped ``rbut`` from quitting out of character creation
  • Removed adventure mode feature discovery announcements
  • Updated more classic tiles and brought back cursors

Прочие изменения/исправления

These changes are also included in 50.15

  • Dye vs profession coloration toggleable in both modes
  • Stopped migrant families with negative age younger siblings in young worlds
  • Removed case sensitivity from unit filters
  • Fixed a crash from subtabbing to certain buildings
  • Made help close button act consistently when help is minimized
  • Fixed bug where syndrome would target too few tissues
  • Fixed issue with occasional infinite loop on population placement
  • Fixed bug where many priests would move to different homes after world generation

Бета 27

Версия 51.01-beta27 вышла 2 декабря 2024 года.

Основные исправления

  • Fixes an audio crash
  • Kobs/gobs shouldn't steal mythic artifacts
  • Undead shouldn't take over mythic sites near to market towns
  • Mythical sites shouldn't be placed over rivers as frequently

Бета 28

Версия 51.01-beta28 вышла 8 января 2025 года.

Комментарии разработчика

It's almost time!

Adventure Mode will be launching out of beta on January 23rd, 2025. Watch the release date announcement trailer here:
https://youtu.be/Kg99hUv4YEY

Thank you to all the urists who participated in the beta and left their helpful feedback. The mode has come a long way since it first launching in beta and we couldn't have done it without your help! We are excited to shift focus back to Fortress Mode very soon but this is also not the end of Adventure Mode development. Many updates in the future will be applied to both modes and there's still more to add to Adventure Mode in the future. As with everything in Dwarf Fortress development, it will all come in due time. More details about the next steps soon.

We also have beta 28 out today with a long list of improvements and additions:

— комментарий в Steam

Графические нововведения

  • Child portraits!
  • Baby portraits!
  • Pebble floors are differentiated from stone floors
  • Primordial remnant images by sphere
  • Fixed broken human hair palettes
  • Fixed missing hoods for cloaks in portraits
  • Fixed coin palettes and pile size images
  • Fixed off-center mythical dungeon map images

Новое в режиме крепости

  • Tame vermin can be made available as pets in fort mode!
  • Added adventure soundtrack to Fortress mode
  • Added adventure mode music track credits
  • Improved initial loading speed

Изменения создания персонажа

  • Changed description and added tip if chosen destiny is disabled
  • Correct destiny name shown on character sheet in creation
  • Difficulty tooltips
  • Creature description tooltips on character creation
  • Civilization description tooltips on character creation
  • Home site description tooltips on character creation
  • Ordered adventurer start sites by population
  • Belief description tooltips on character creation
  • Tweaked spacing in background paragraph in character creation
  • Added character archetypes to character creation for attributes and skills
  • Skill/attribute tooltips in character creation
  • Made some additional skills available in character creation
  • Made character creator choose better starting materials if some points can be spared
  • Changed item category order
  • Highlighted item categories in character creation that are for fortress mode
  • Item quality button explanation in character creation

Новое в режиме приключений

  • Added mythical animal populations to mythical sites
  • Made mythical populations wear less armor and decreased leader skills somewhat
  • Added more protection against unintended infighting at mythical sites, though goblins can still argue
  • Compass for retrieve artifact quest
  • Improved adventure shopkeeper placement and table handling
  • Stopped chosen from starting in towns with ruined temples
  • Added handling of player that has been knocked out or unable to act for a long time
  • Made reputation visible for people and groups in adv log in chosen/hero modes
  • Improved adventurer log map display somewhat
  • Added more information about where companions are located in companion list
  • Right click allows drinking from tiles
  • Right click on self has view option
  • Right click on hatch gives option to go below
  • Made adventurer NPCs tend toward taverns instead of castles
  • Made priests start in their temples more correctly
  • Hover info for sounds, vampire senses, memory map
  • Fixed problem where enemy healing liquids healed you instead
  • Added more chosen god popups
  • Added some adventure mode help guides
  • Made stop travel button flash if travel is impossible
  • Clarified wording of surrounding obstacles message
  • Clarified wording in talk button tutorial window
  • Added announcement button to menu overview
  • Improved travel restrictions check
  • Added highlight for travel restrictions
  • Made divine intervention stronger
  • Fixed divine intervention crash against projectiles
  • Cleaned up quest display between games
  • Added more combat audio layers
  • Changed songs less often in adventure mode
  • Fixed audio crash related to ambiance

Прочие изменения/исправления