Версия игры/50.01

Материал из Dwarf Fortress Wiki
Перейти к навигацииПерейти к поиску
История версий
(полная история версий)
v50v0.40v0.34v0.31v0.28v0.23

Версия 0.50.01 вышла 6 декабря 2022 года и стала первым опубликованном премиумным релизом. Выпуск классической версии был отложен на несколько недель.

Комментарии Toady One

Небольшая подборка изменений в Dwarf Fortress, включенная в релиз вместе с графикой и звуком. Чрезвычайно неполон и неотредактирован, но, возможно, интересен как артефакт!

Изменения интерфейса

  • tutorial/guides/tooltips
  • all menus improved and have mouse support
  • wasd support
  • mouse wheel to change elevation, click mouse wheel and drag to recenter
  • view multiple elevations at once
  • info readout where mouse is
  • ui/play area can be scaled/zoomed separately
  • can now interact with more menus while unpaused
  • right click to leave any menu
  • easy to find buttons
  • minimap clickable, higher resolution
  • population shown by emotion
  • food/drink amounts shown at all times
  • date/moon/weather shown
  • new information hub centralizing a lot of data
  • character sheets with tons of accessible info including thoughts and memories
  • ability to use closest material when building, and to keep building after placement
  • faster zone/stockpile/burrow/track placement
  • zones and locations easier to manage, zones and rooms unified into zones
  • stockpiles much easier to manage/link/customize
  • burrows now easier to manage, burrows can be paused
  • minecart hauling system much easier to use
  • hospital now a location instead of a zone, so it can span multiple areas, be named, and have associated occupations
  • more search filters on lists, more alphabetization, collapsing categories
  • new alert and report system
  • flow of diplomacy changed, no longer interrupts you, incorporated into alert system
  • more feedback on trade screen
  • labor settings replaced with work details
  • children do chores like hauling
  • can now place constructions over existing constructions
  • military screen and unit orders combined in easy to use squad menu
  • work orders much easier to use, suggested trigger conditions relieve most of the need to build your own
  • new button to recenter on locations, easier recentering generally
  • surface and depth buttons
  • hospital screen and character sheet replace health tab
  • standing orders easier to understand and use in info tab
  • faster worldgen, now has a history readout as you go
  • embarking much easier, more of the map is shown, biome information much easier to find
  • site finder faster, shows specific metals, can be stopped
  • easier to access difficulty settings and triggers
  • legend mode hyperlinks

Прочие изменения

  • new goal to become mountainhome
  • multi-timeline save system
  • mod system revamped, load order
  • stress system improved
  • jewels easier to find and cutting gems made easier
  • easier to find iron
  • can choose noble symbols of power
  • multiple leather items per skin based on size
  • new underground features
  • new agitation system in savage areas, elves more demanding
  • return of underground invasions
  • farm output depends on soil location (caverns better)
  • caravan economy tightened considerably, wagons now require baron
  • appraisal skill matters in degrees
  • new prefs folder to separate out changes you made in settings from the defaults

Исправления